Hey, I’m Andrew.

I’m an Emmy- and Annie‑nominated director who loves harnessing cutting‑edge technology to create cinematic stories.

Animation has always been my gateway to bringing fantastical worlds to life. Growing up, I was captivated by behind‑the‑scenes glimpses of my favorite sci‑fi and fantasy films - peeks that revealed a world I could create at home with nothing more than a Handycam, fireworks, and fake blood.

That early excitement has fueled my career, where I get to play make‑believe every day and explore worlds that don’t yet exist.

I bring extensive experience from both studio environments and building teams through my network of world‑class artists. On Moremi for Disney+ I co‑directed a studio and freelance team of 65 across nine different time zones. On the flip side, I recently led a team of just three to produce a high‑quality 3D short film under a tight schedule for ADSW.

My ability to blend traditional storytelling with emerging technologies means I can tailor my approach to fit any project - whether it’s a game cinematic, episodic narrative, or commercial campaign. Currently I leverage Unreal Engine’s real‑time rendering to achieve cinematic visuals with efficiency - delivering high‑quality stories with agile, smaller teams, however I’m just at home in a traditional 3D and hybrid pipeline.

I cut my teeth on commercial work but am now seeking long‑form genre projects - be it short films, episodic series, feature films, game cinematics, trailers, or cutscenes - that allow me to push creative boundaries and tell exciting stories.

I’m always excited to connect with innovative agents, reps, and studios. If you’re looking for a director who can push creative boundaries and deliver outstanding results, let’s talk.